Trick Arrows

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Real Identity: Not Applicable
Appearances: Independence Day Part One, Part Two, Welcome to Happy Harbor, Schooled, Infiltrator, Denial, Downtime, Bereft, Targets, Homefront, Alpha Male, Revelation, Humanity, Failsafe, Secrets, Misplaced, Coldhearted, Image, Agendas, Insecurity, Performance, Usual Suspects, Auld Acquaintance, Happy New Year, Salvage, Bloodlines, Depths, Satisfaction, True Colors, The Fix, War, The Hunt, Endgame, Princes All, Royal We, Eminent Threat, Private Security, Rescue Op, Triptych, Home Fires, True Heroes, Influence, Leverage, First Impression, Terminus, Nevermore, Tale of Two Sisters, Artemis Through The Looking Glass, The Lady, or the Tigress?, I Know Why the Caged Cat Sings, Teg Ydaer!, Og Htrof Dna Reuqnoc!, Ego and Superego, and Death and Rebirth
Appearances (Comics): Monkey Business, What's The Story?, Rabbit Holes, Wonderland, Hot Case, The Pit..., ...And The Penalty, Under The Surface..., Common Denominators, Uncommon Denominators, Monkey Business, Gorilla Warfare, Cherry Gig, Hot Mess: Memory One, Sorry Excuse: Memory Two, Narrow Escapes: Memory Three, and Angry Wounds: Memory Four, Metallic Aftertaste, Intimate Connection: Memory Five, and Last Rights
Appearances (Games): Legacy
Appearances (Audioplays): The Prize
Powers/Skills: Various
Voiced By: Not Applicable

The chosen weapon of Green Arrow, Speedy/Red Arrow, Artemis, and Speedy/Arsenal, the trick arrows are an assortment of concealed devices from the most useful to the most humorous - boxing gloves, anaesthetic gas, electromagnetic pulse, cryogenic, taser, explosives, flash bang, nets, bola, fire retardant foam, high density polyurethane foam, oil, GPS tracker, and knock out gas. Artemis' oil arrow contains built in GPS in the oil's microbeads. Despite the top-heavy design, the archers are able to fire the specialty arrows with the same accuracy as a normal arrow.